Archive for June, 2008

Jun 20, 2008

Metal Gear Solid 4: Guns of the Patriots

Posted by Notian under PlayStation 3

coverTitle: Metal Gear Solid 4: Guns of the Patriots
Genre: Action (R18)
Players: 1, 2-16 Online
From: Konami
For: PlayStation 3
Website

For a little over 20 years now the Metal Gear franchise has been wowing gamers worldwide with its clever mix of shoot-em-up action and stealthy covert missions. It’s a recipe that you either loved or hated because one thing’s for sure – you could never call a Metal Gear game easy.

Metal Gear Solid 4: Guns of the Patriots is the final game in the long-running series and brings the storyline, which has flowed throughout, to a climax. Hideo Kojima has achieved the impossible and answered every question, filled every plot-hole to create an immensely satisfying ending for the MGS fanbase, while simultaneously summarising the whole series to provide backstory to newcomers.

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MGS4 is set six years in the future, a time where war has engulfed the globe and is fought by corporates, contract killers and hired mercenaries. War is now an industry run by Private Military Corporations or PMCs. Our old friend Solid Snake (and I do mean old) has been brought out of retirement for one last mission – kill Liquid Ocelot, the head of five of the largest PCMs. However Solid Snake is suffering from accelerated aging due to cellular degeneration. This makes him slower, less agile and even gives the poor old fellow back ache if the action gets too intense. His dozen pack a day smoking habit probably doesn’t do him any favours either.

While I mention it, I’d just like to focus briefly on the nicotine levels in this game. Before you start the game about 4GB of data must be loaded onto the PS3 hard-drive which takes 8 minutes. The loading screen has a close up shot of Solid Snake chain-smoking cigarettes – about 1 per minute and stubbing them out in the palm of his hand. The incredible irony is that during this time blurbs onscreen warn the player of the harmful effects of too much gaming! “Do not play in a dark room”, “Do not sit too close to the screen”, “Take a break every 15 minutes”. I thought to myself that this must be a piss-take and waited for some witty ironic comments about smoking. Then came something along the lines of “You should use an ashtray to put out cigarettes” and “Please look into the dangers of smoking before taking it up”, or words to that effect. I got the feeling they were actually trying to be serious. I mean come on!

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Anyway, with that rant over, back to the game itself. The MGS series has prided itself in introducing one or two new features with each release. MGS4 includes all of those, improves on them and also introduces a whole heap of its own.

One of the more significant new features is in the way you can choose to approach the game. You can choose to kill absolutely everyone, which will mean you are very busy. Or you can align yourself with militia and earn their trust enough to have them aid you in your mission. However if you accidentally put them in danger then they can turn on you until you do enough to restore their faith. Within that choice you can also choose to run and gun or play it safe and stealthy, however being MGS you will need to use stealth regularly anyway. To help Solid Snake blend into his surroundings he is fitted with an Octocamo Suit which, whenever Snake presses up against a wall or object, takes on the pattern, texture or colour he is up against, essentially making him invisible. These textures can then be saved and easily called up at any time if you should need them again. Using the Octocamo effectively becomes paramount to success in some sections of the game.

Along with the Octocamo is a handy feature called the Threat Ring which acts like a traditional radar in showing where enemies are, but also shows their alert level. Having enemies alerted to your presence makes life very difficult as the AI is the most human-like I have come across in any game to date. Enemies don’t follow preset routines, they will actively hunt you down, shoot at and destroy potential hiding places, communicate with each other, flank you and call for back up. They think, then act rather than automatically reacting to your own actions.

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Below Snake’s health gauge is another called a Psyche Meter and below that a Stress Meter. These are important to understand as they all directly affect one another. The Psyche Meter controls Snake’s weapons and physical ability, the lower the meter, the less accurate he becomes and less agile. He’ll actually start to feel his age. The Stress Meter indicates exactly that. In the midst of a fire-fight if Snake doesn’t like his chances or would prefer to take cover than be a sitting duck then the Stress Meter will spike which in turn decreases the Psyche Meter faster and your overall health is bound to suffer because of it. While they do regenerate over time, it does pay to keep an eye on these gauges.

Perhaps the other significant new feature is the weapons system. Previously, as in most games, you could pick up and use any weapon throughout the game which had been dropped by an enemy. This time however, all weapons are ID coded to their individual user. If you pick one up it’s essentially a hunk of metal until you can get it unlocked. For this you need to visit a gun merchant named Drebin who will unlock weapons, sell you new ones, or upgrades to your current choices. Luckily he is virtually always on call. You earn Drebin points to use as currency by completing objectives or by simply picking up enemy weapons to sell/trade for something you really need.

You also have at your disposal a little remote controlled drone called Mark II which can be used to scout ahead to identify enemy positions and even stun them with an electric shock if you feel inclined, but it can also pick up weapons (and immediately trade them with Drebin) and has its own active camouflage if it needs to disappear in a hurry. It’s something you’ll utilise a lot, just like the unmanned drones in Ghost Recon Advanced Warfighter 2.

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As if the totally epic single player game wasn’t enough, the developers have also included Metal Gear Online which includes 5 multiplayer maps for up to 16 players to battle for supremacy on. While it works well, it’s really just a teaser for greater things to come. While this may be the last we see of Solid Snake, you can guarantee there will be a full dedicated online release coming in the future.

Metal Gear Solid 4: Guns of the Patriots is a cinematic masterpiece. Cutscenes and gameplay slip in and out of each other so seamlessly that it is literally like controlling an action movie. The direction, camera work and acting (if you choose to call it that) put some Hollywood blockbusters to shame. So too does the musical score, with the help of a virtual iPod you can listen to music from the whole series.

Honestly, there are so many levels and layers of gameplay in MGS4 that I could wax lyrical for pages upon pages. But I’m going to let you discover the brilliance of this game for yourself without giving too much away. It’s full of ‘in’ jokes, subtle and not so subtle humour as well as a heapin’ helpin’ of hidden “easter eggs’ to keep the trainspotters foaming at the mouth.

The game not only sets a new benchmark for all to follow, but it smashes all that have come before it. If you don’t own it – then buy it. If you don’t own a PS3 then MGS4 is the reason you’ve been waiting for.

It will be a close battle between Metal Gear Solid 4: Guns of the Patriots and Grand Theft Auto 4 for Best Game of 2008 – and yes, I am taking Gears of War 2 into consideration in making that prediction.

Score: 98%

Pros: You’ve just read them – the game is as close to perfection that you will get this generation. It’s a console seller.

Cons: The almost pro-smoking message bemused me. Some plain textures in places and minor frame-rate slowdown, especially in explosions – but that’s really splitting hairs.

Watch the trailer

Jun 11, 2008

Ferrari Challenge Trofeo Pirelli almost ready to roll

Posted by Notian under News, PlayStation 3

Ferrari Challenge Trofeo Pirelli almost ready to roll onto the grid, as September release is confirmed for PlayStation 3

Wednesday 11th June/…GDE and veteran videogame publisher System 3 has today revealed the news that it’s hotly anticipated racing simulation Ferrari Challenge Trofeo Pirelli will see a September release for New Zealand.

Following an extended tuning session prior to its debut on the track, Ferrari Trofeo Pirelli boasts the most authentic, authoritative, demanding and downright thrilling racing ever to come to consoles.

Featuring 50 Ferraris painstakingly modelled right down to the smallest detail, gamers are able to drive across every Ferrari Challenge series track with supreme handling, realistic AI and the most comprehensive custom vinyl editor ever offered in a racing title. An amazing 16 racers are also able to compete on the online tarmac – in the most intense multiplayer racing ever seen on the PS3 console.

ferarri1Throughout the development of Ferrari Challenge Trofeo Pirelli, Bruno Senna, nephew of F1 legend Ayrton, has acted as technical director, advising on everything from engine sounds to vehicle handling and has been instrumental in crafting one of the most anticipated racers of the year.

Mark Cale, CEO of System 3 said: “This, literally, is the ‘Ferrari of videogames’. We’ve been confident from the very beginning that not only will we deliver a license worthy of the Ferrari name, but a racing simulation like no other. With the input of Bruno Senna, the expertise of Eutechnyx and System 3’s pursuit of excellence, gamers will be stunned by the realism and sheer fun to be had with Ferrari Challenge Trofeo Pirelli when it sees release in September.”
“We want to redefine what people expect of licensed racers with an attention to detail and playability unmatched by other racing simulations.”

ferrari2Features

• Ferrari Challenge Trofeo Pirelli is the only video game to feature every track from the world renowned 430 series Ferrari Challenge. Every track has been recreated in painstaking detail, offering a racing experience closer to real life than ever before.

• Recreating the experience of driving a Ferrari isn’t just about visual flair, but about how the car feels and sounds. System 3 has modelled each car in exquisite detail with engine and environmental audio recorded both internally and externally.

• Once the race is over, watch television quality replays of the race from beginning to end. From behind the action, inside the wheel arch or overhead views, there is no competition for Ferrari Challenge Trofeo Pirelli’s replay system.

• Driving the average car is nothing compared to the thrill and excitement of stepping behind the wheel of a Ferrari. Utilising some of the best development talent in the videogames and motorsport industries, System 3 has crafted a game that demands respect, and rewards it in return. With some of the most advanced handling physics, nothing will feel like a Ferrari before or after you sit behind the wheel in Ferrari Challenge Trofeo Pirelli.

Jun 10, 2008

Quick Review: Elefunk

Posted by Notian under PlayStation 3

elefunkTitle: Elefunk
From: 8bit
For: PS3

Elefunk is a puzzle construction game available for download exclusively from PlayStation Store. Your job is to build a bridge across a gap, ravine, swamp, fire-pit or the like to allow elephants to cross safely.

To achieve this you are given a selection of shaped pieces which you must place to make a sturdy enough bridge to hold their weight. This requires some common sense initially, but in later levels you’ll need to really think about placement of your pieces carefully. Everything responds to real-world physics, so the game is as educational as it is fun. Leave an unsupported weak-point in your bridge and the elephants will fall to their demise.

The first three levels don’t require too much grey-matter but do serve to get your brain thinking in the logical way needed to complete the more difficult puzzles.

Graphically it’s nothing to write home about, but it doesn’t need to be. It’s a well made game and definitely worth a purchase if you feel like giving your swede a bit of a workout.

Score 75%

Jun 10, 2008

Quick Review: High School Musical 2: Work This Out

Posted by Notian under Nintendo DS

HSM2Title: High School Musical 2: Work This Out
From: Disney
For: Nintendo DS

It would pay to note that High School Musical 2: Work This Out is aimed at pre-teen girls who are fans of the movie rather than a thirty-something guy who can appreciate the appeal of the movie, but would rather have toothpicks rammed under his fingernails than play a game based on it. Luckily my 8 year old daughter Kelsie is a huge fan and was champing at the bit to play it.

30 minutes later, even she was bored. Why? Because the game is boring, and by boring I mean awful.

The game loosely follows the 2nd movie and by completing 4 minigames (actually 2 variants of 2 games) and completing menial tasks in between, you earn points to unlock music from the soundtrack. This takes forever and by the time you’ve unlocked all the songs you’ll be sick to death of hearing them.
The first High School Musical game wasn’t a bad effort and held some appeal for fans and gamers, but this sequel fails on so many levels.

Score 35%

Jun 6, 2008

Quick Review: Buzz! The Pop Quiz

Posted by Notian under PlayStation 2

buzzTitle: Buzz! The Pop Quiz
From: Sony Computer Entertainment
For: PS2

So you think you’re a bit of a music buff do you? Then put your knowledge to the test against your family and friends with the latest installment of Buzz!
This time it’s The Pop Quiz which focuses on all the popular hits of the nineties until present day. While Buzz! The Music Quiz was an excellent game, the younger players were sometimes disadvantaged when the questions were on bands such as The Lovin’ Spoonful and Blue Oyster Cult. With The Pop Quiz, the playing field is more level and the whole family should be able to battle it out without too much trouble.
If you’ve ever played Buzz! before then you’ll be instantly familiar with what to do here – most of the competition rounds are the same as previous releases with some new challenges thrown in for good measure.
As usual, 1 to 8 players can take part (5-8 with a second set of controllers) and the game is also EyeToy compatible.

Score 78%

Watch the trailer

Jun 6, 2008

Quick Review: SingStar Party Hits

Posted by Notian under PlayStation 2

Title: SingStar Party Hits
From: Sony Computer Entertainment
For: PS2

The SingStar series has been a revolution in party gaming and alone has sold many PlayStation 2 consoles to people who otherwise wouldn’t play games at all. While some may say the series and in fact the genre hit its peak popularity a year or more ago, the feeling Sony give off is that as long as there are songs to be sung the people will want to sing them.
Party Hits contains 30 tracks and many of them are very welcome additions to any SingStar collection. Artists such as Amy Winehouse, Ash, Blondie, Blur, David Bowie, Diana Ross, Elton John, Evermore, Girls Aloud, KT Tunstall, Lou Bega, Madness, Mel & Kim, Mika, Peter Andre, Plain White Ts, Pulp, Republica, Rihanna, Sugababes, Texas, The Veronicas, Thirsty Merc, Toto, Yazz and Wham!
As usual though there’s a handful of strange inclusions from some Australian artists who mean very little to us like Shannon Noll and Ricky Lee but overall SingStar Party Hits is a worthy inclusion to the series.

Score 75%

Full track listing…Singstar

Amy Winehouse – Tears Dry On Their Own
Ash – Girl From Mars
Blondie – The Tide Is High
Blur – Girls And Boys
David Bowie – Lets Dance
Diana Ross – I’m Coming Out
Elton John – I’m Still Standing
Evermore – Light Surrounding You
Girls Aloud – Call The Shots
Toto – Hold The Line
KT Tunstall – Suddenly I See
Lou Bega – Mambo #5
Madness – House of Fun
Mel & Kim – Respectable
Mika – Big Girls
Operator Please – Get What You Want
Peter Andre – Mysterious Girl
Plain White Ts – Hey There Delilah
Pulp – Disco 2000
Republica – Ready To Go
Ricki-Lee – Can’t Touch This
Rihanna – Umbrella
Shannon Noll – Loud
Sugababes – Red Dress
Texas – Summer Son
The Klaxons – It’s Not Over Yet
The Veronicas – Hook Me Up
Thirsty Merc – 20 Good Reasons
Wham! – Club Tropicana
Yazz – The Only Way Is Up

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